Marcel's avatar in comic style

The other day I stood in a meadow, waiting for a puppy to poop when I somehow got involved in a conversation with an 83-year-old woman. It started by me asking her if it’s okay if we come closer so the still not pooping puppy can say hi and learn that there’s no need to bark at people.

She answered: “Sure, but I won’t pet him!”.

We chatted for something like 30 minutes and I found out that she not only doesn’t want to pet this specific dog but dogs in general. She even enjoys looking after her daughter’s dog sometimes (who likes to sleep at the end of her bed when he’s visiting) and still won’t pet him.

I didn’t ask why. It didn’t really matter. She told me her rule and I understood that this is one of the foundational truths of her life. She doesn’t pet dogs.

There’s something intriguing about people who set boundaries that you can’t understand, but you can respect.

In the end, there was no poo. We found an interesting stick that had to be gnawed on for a long time, though.

Unfortunately, things are made by people. People have the tendency to live for quite some time and go through several iterations of being while existing. This, combined with the fact that nearly all 8 billion of us are now permanently connected through a series of tubes, results in everything having the potential of being tainted forever.

Everything requires a disclaimer now.

So, you enjoyed watching Seinfeld? Did you know that one of the actors had a weird racist breakdown live on stage? Oh, you’re looking forward to what seems to be the best Harry Potter game ever? Please keep in mind that the original author of the books is transphobic! You’re enjoying the wrong thing! Please be entertained by products made by, with and based on less flawed people!

These things are wrong and absolutely worth criticising. No doubt.

However, I wonder if the dynamic of always watching out for the next bad thing, being on edge because everything has the possibility of being tainted, never being able to enjoy something for what it is, because it has to be dissected on a socioecological level, does something to us.

There must be a cost to always having to watch your back in case you’re enjoying something a little too much that others feel should not be enjoyed anymore. I don’t think that’s helpful for anyones mental health.

Not criticising wrong behaviour is obviously not the solution. Attacking ourselves and everyone else all the time, because things are made by people and people are inherently flawed, doesn’t seem like the way to a content life either.

I don’t know.

It’s complicated.

Earlier this year I decided that I’m not walking enough. It’s supposed to be healthy and my average daily step count for 2021 looked like this:

My daily average step count of 4003 steps per day in 2021

That’s obviously not good enough. An average of 4000 steps is not only embarrassing but also a far cry from the 10,000 steps you’re supposed to walk if you trust some company’s advertisements. Or science.

I tried walking 10,000 steps a day previously and found that it’s basically impossible to do if you don’t have a commute or two hours a day to walk through the city. Since I’ve been working from home for six years now and I didn’t plan on walking through Berlin Mitte two hours each day, I needed a better solution.

My friend Luise told me about her WalkingPad. A slow treadmill you can put under your standing desk to walk while working. A worthwhile investment, as you can see by my stats for 2022.

My daily average step count of 11.656 steps in 2022

If you want to walk more in 2023, make sure to check out Stoins. It’s a step counter I designed and programmed that lets you repair your walking streak by collecting Stoins. It’s a whole thing.

I’m thinking a lot about intentionality lately.

Most people are drifting. Passively cruising along a path defined by others. Not even some specified “others” with a plan, playing us like puppeteers. “Others” as in an amalgam of randos with ill-conceived opinions and products.

It’s just so delightfully easy to ditch responsibility and with it many forms of constructive friction.

True intentionality is perhaps the quality I have come to value most in others. People who thoroughly think about the what, why and how of what they spend their severely limited lifetime with.

Embracing constructive friction, not accepting what feels right but isn’t, may be one of the most essential and attractive qualities of a person.

It certainly is the quality I try to live by.

One thing I wanted to be very clear about when I embarked on my journey to finally learn how to code was my definition of success. Not knowing how a good outcome would look like only results in disappointment and loss of motivation. Great ambitions are worthless if you don’t manage to keep the ball rolling.

My definition of success is of such small scale that the only way for me to fail is to stop working.

Here it is:

  1. The project must launch
  2. One person’s life must be improved
  3. One Euro must be made

Because I believe in my ability to bring my projects to a point where these three aspects are true, my motivation stays strong and I know that success (defined by myself, not by external sources) is around the corner. Stoins launched, improved the lives of a couple of friends and made a couple of Euros. I consider this a huge success. For now. I’ll update my definition of success when the context changes.

Aiming too high creates brittle motivation.

My best work happens when a certain kind of relaxed determinism converges with methodic productivity.

If you work long enough in software you’ll meet people who think that success is the result of brute forcing through everything. Work needs to be fast, sleep needs to be less, overtime doesn’t exist because why would you want to do anything but work.

That’s not how life works. That might very well be how certain moments in life lead to a certain form of success, but t’s not a scalable solution to a successful and happy life.

Let’s take action. I’m a big believer in having just a maniacal sense of urgency. So if you can do it after this meeting, I would do it after this meeting. Just a maniacal sense of urgency. Like, if you want to get stuff done, maniacal sense of urgency. Just go “aah!” Hardcore!

Some people succeed by being loud and hectic.They shroud themselves in an aura of ever increasing urgency and hustle because – and that’s only my interpretation – they lack the skills to do deep work. They don’t understand that this different way of working even exists. If you seem like you’re busy and confident you must be doing something right.

The unfortunate truth is that people who do the actual work have to pick up the shards of those who rumbled and bumbled through life, breaking things on their way. This brand of workaholism is not cool anymore. It’s just another symptom of toxic alpha male energy nobody needs.

I’ve been blinded by people like this in my early years working. Now I understand that toxic hustle is nothing but a mating dance between somebody and their own ego. It’s not impressive or cool. It’s just clownish behaviour. Everybody is allowed to be a clown. As long as they don’t hurt others by being one.


The most recent episode of ATP has a segment on workaholism culture that’s worth listening to. They go a little more into depth on how a culture like this is detrimental to your health and even to the quality of your work.

The hardest thing about learning to code is when my ingrained software-design-perfectionism clashes with what I’m able to do. Stoins is going great. I’d say it’s an above average app for somebody who just started coding. Yet I can’t wrap my head around the solutions to some of the problems I’m facing and I struggle with accepting flaws that are solely there because I’m not good enough yet.

Everything works, don’t get me wrong. It’s just not as good as I know it could be. I think a better understanding of concurrency could solve one of the problems. Perhaps a second problem would go away with more knowledge about threads. Oh and something, something state machines? I just don’t understand any of it enough to solve my app’s bugs.

Here’s the thing though: Motivation doesn’t come and go by some magical whim of fate. Motivation is something you create. I know that my motivation is heavily influenced by progress. I tried fixing these issues for so long without getting anywhere that I’m at a point where I need to accept that those are flaws I need to live with. It’s my second self-coded app ever, of course it has problems.

I’m sure my next project will teach me some of the things I need to learn to come back to Stoins and fix it. A cycle of learning through manufactured motivation and not giving in to perfectionism.

I detest influencer culture. I’d rather not be a personal brand but a person. As clear-cut as this might sound, it’s virtually impossible to detach one from the other as soon as you’re visible online. By using marcel.io as the domain for my personal blog, I feel like I somehow slid into influencer territory. At the same time it’s the best name for a personal blog written by a human being called Marcel. Oh well.

Since my urge to start blogging again came up, I ogled tiptop.software as the venue for what I want to write about. I’ve spent most of 2022 learning programming, designed, coded and released an app to the App Store and thought it would be great to write about this under the name Tiptop Software. I installed WordPress, build this theme, wrote the first post and even released it.

However I quickly discovered that writing about cats, games and the weather will undoubtedly be something I want to do (you can look forward to that) and it wouldn’t feel right to put more personal topics into a publication hosted by my “software company”. I also don’t want to limit the frequency of posts to make the blog feel valuable. This isn’t supposed to be one of those blogs where every article has to be a work of art. I want to be able to throw out a quick thought and even end a post in the middle of a senten